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EVDEV(4)                   Kernel Interfaces Manual                   EVDEV(4)

NAME
       evdev - Generic Linux input driver

SYNOPSIS
       Section "InputDevice"
         Identifier "devname"
         Driver "evdev"
         Option "Device"   "devpath"
         Option "Emulate3Buttons"     "True"
         Option "Emulate3Timeout"     "50"
         Option "GrabDevice"     "False"
         ...
       EndSection

DESCRIPTION
       evdev  is  an  Xorg input driver for Linux's generic event devices.  It
       therefore supports all input  devices  that  the  kernel  knows  about,
       including most mice, keyboards, tablets and touchscreens.  evdev is the
       default driver on the major Linux distributions.

       The evdev driver can serve as both  a  pointer  and  a  keyboard  input
       device.  Multiple  input devices are supported by multiple instances of
       this driver, with one InputDevice section of your  xorg.conf  for  each
       input device that will use this driver.

       It  is recommended that evdev devices are configured through the Input-
       Class directive (refer to xorg.conf(5)) instead  of  manual  per-device
       configuration.  Devices configured in the xorg.conf(5) are not hot-plug
       capable.

SUPPORTED HARDWARE
       In general, any input device that the kernel has a driver  for  can  be
       accessed  through the evdev driver.  See the Linux kernel documentation
       for a complete list.

CONFIGURATION DETAILS
       Please refer to xorg.conf(5) for general configuration details and  for
       options  that  can  be  used with all input drivers.  This section only
       covers configuration details specific to this driver.

       The following driver Options are supported:

       Option "ButtonMapping" "string"
              Sets the button mapping for this device. The mapping is a space-
              separated  list  of  button mappings that correspond in order to
              the physical buttons on the device (i.e. the first number is the
              mapping  for  button 1, etc.). The default mapping is "1 2 3 ...
              32". A mapping of 0 deactivates the button. Multiple buttons can
              have  the  same  mapping.  For example, a left-handed mouse with
              deactivated scroll-wheel would use a mapping of "3  2  1  0  0".
              Invalid  mappings  are  ignored and the default mapping is used.
              Buttons not specified in the user's mapping use the default map-
              ping.

       Option "Device" "string"
              Specifies  the  device through which the device can be accessed.
              This will generally be of the form "/dev/input/eventX", where  X
              is  some  integer.   The mapping from device node to hardware is
              system-dependent. Property: "Device Node" (read-only).

       Option "DragLockButtons" "L1 B2 L3 B4"
              Sets "drag lock buttons" that simulate holding a button down, so
              that  low  dexterity people do not have to hold a button down at
              the same time they move a mouse cursor. Button numbers occur  in
              pairs,  with the lock button number occurring first, followed by
              the button number that is the target of the lock  button.  Prop-
              erty: "Evdev Drag Lock Buttons".

       Option "DragLockButtons" "M1"
              Sets a "master drag lock button" that acts as a "Meta Key" indi-
              cating that the next button pressed  is  to  be  "drag  locked".
              Property: "Evdev Drag Lock Buttons".

       Option "Emulate3Buttons" "boolean"
              Enable/disable  the emulation of the third (middle) mouse
              button for mice which only  have  two  physical  buttons.
              The  third  button  is  emulated by pressing both buttons
              simultaneously.  Default: off.  Property:  "Evdev  Middle
              Button Emulation".

       Option "Emulate3Timeout" "integer"
              Sets  the timeout (in milliseconds) that the driver waits
              before deciding if two buttons where pressed  "simultane-
              ously"  when 3 button emulation is enabled.  Default: 50.
              Property: "Evdev Middle Button Timeout".

       Option "EmulateWheel" "boolean"
              Enable/disable "wheel" emulation.  Wheel emulation  means
              emulating  button  press/release events when the mouse is
              moved while a specific real  button  is  pressed.   Wheel
              button  events  (typically  buttons  4 and 5) are usually
              used for scrolling.  Wheel emulation is useful  for  get-
              ting  wheel-like  behaviour with trackballs.  It can also
              be useful for mice with 4 or more buttons but  no  wheel.
              See  the  description of the EmulateWheelButton, Emulate-
              WheelInertia, EmulateWheelTimeout, XAxisMapping, and YAx-
              isMapping  options.   Default: off. Property "Evdev Wheel
              Emulation".

       Option "EmulateWheelButton" "integer"
              Specifies which button must be held down to enable  wheel
              emulation  mode.   While  this button is down, X and/or Y
              pointer  movement  will  generate  button   press/release
              events as specified for the XAxisMapping and YAxisMapping
              settings. If the button is 0 and EmulateWheel is on,  any
              motion  of  the  device  is  converted into wheel events.
              Default: 4.  Property: "Evdev Wheel Emulation Button".

       Option "EmulateWheelInertia" "integer"
              Specifies how far (in pixels) the pointer  must  move  to
              generate  button  press/release events in wheel emulation
              mode.  Default:  10.  Property:  "Evdev  Wheel  Emulation
              Inertia".

       Option "EmulateWheelTimeout" "integer"
              Specifies the time in milliseconds the EmulateWheelButton
              must be pressed before wheel emulation is started. If the
              EmulateWheelButton  is  released before this timeout, the
              original button press/release event  is  sent.   Default:
              200. Property: "Evdev Wheel Emulation Timeout".

       Option "EmulateThirdButton" "boolean"
              Enable  third  button  emulation.  Third button emulation
              emits a right button event (by default) by  pressing  and
              holding  the  first button. The first button must be held
              down for the configured timeout and must  not  move  more
              than  the configured threshold for the emulation to acti-
              vate. Otherwise, the first button event is posted as nor-
              mal.  Default: off.  Property: "Evdev Third Button Emula-
              tion".

       Option "EmulateThirdButtonTimeout" "integer"
              Specifies the timeout in milliseconds between the initial
              button  press  and  the generation of the emulated button
              event.  Default: 1000. Property: "Evdev Third Button Emu-
              lation Timeout".

       Option "EmulateThirdButtonButton" "integer"
              Specifies  the  physical  button  number to be emitted if
              third button emulation is triggered.  Default: 3.   Prop-
              erty: "Evdev Third Button Button".

       Option "EmulateThirdButtonMoveThreshold" "integer"
              Specifies the maximum move fuzz in device coordinates for
              third button emulation. If the device moves by more  than
              this threshold before the third button emulation is trig-
              gered, the emulation is  cancelled  and  a  first  button
              event  is  generated  as  normal.  Default: 20. Property:
              "Evdev Third Button Emulation Threshold".

       Option "GrabDevice" "boolean"
              Force a grab on the event device. Doing  so  will  ensure
              that  no  other driver can initialise the same device and
              it will also stop  the  device  from  sending  events  to
              /dev/kbd or /dev/input/mice. Events from this device will
              not be sent to virtual devices (e.g. rfkill or the Macin-
              tosh mouse button emulation).  Default: disabled.

       Option "InvertX" "Bool"

       Option "InvertY" "Bool"
              Invert  the  given  axis.  Default: off. Property: "Evdev
              Axis Inversion".

       Option "IgnoreRelativeAxes" "Bool"

       Option "IgnoreAbsoluteAxes" "Bool"
              Ignore the specified type of axis. Default: unset. The  X
              server  cannot  deal with devices that have both relative
              and absolute axes. Evdev tries  to  guess  wich  axes  to
              ignore  given  the device type and disables absolute axes
              for mice and relative axes for tablets, touchscreens  and
              touchpad. These options allow to forcibly disable an axis
              type. Mouse wheel axes are exempt and will work  even  if
              relative  axes  are ignored. No property, this configura-
              tion must be set in the configuration.
              If either option is set to False,  the  driver  will  not
              ignore  the  specified axes regardless of the presence of
              other axes. This may trigger buggy  behavior  and  events
              from  this  axis are always forwarded. Users are discour-
              aged from setting this option.

       Option "Calibration" "min-x max-x min-y max-y"
              Calibrates the X and Y axes  for  devices  that  need  to
              scale  to  a different coordinate system than reported to
              the X server. This feature is required for  devices  that
              need to scale to a different coordinate system than orig-
              inally reported by the kernel  (e.g.  touchscreens).  The
              scaling to the custom coordinate system is done in-driver
              and the X server is unaware of the transformation.  Prop-
              erty: "Evdev Axis Calibration".

       Option "Mode" "Relative"|"Absolute"
              Sets  the mode of the device if device has absolute axes.
              The default value for touchpads is  relative,  for  other
              absolute.   This  option has no effect on devices without
              absolute axes.

       Option "SwapAxes" "Bool"
              Swap x/y axes. Default: off. Property: "Evdev Axes Swap".

       Option "XAxisMapping" "N1 N2"
              Specifies which buttons are mapped to  motion  in  the  X
              direction  in  wheel emulation mode.  Button number N1 is
              mapped to the negative X axis motion and button number N2
              is  mapped  to  the  positive X axis motion.  Default: no
              mapping. Property: "Evdev Wheel Emulation Axes".

       Option "YAxisMapping" "N1 N2"
              Specifies which buttons are mapped to  motion  in  the  Y
              direction  in  wheel emulation mode.  Button number N1 is
              mapped to the negative Y axis motion and button number N2
              is mapped to the positive Y axis motion.  Default: "4 5".
              Property: "Evdev Wheel Emulation Axes".

       Option "TypeName" "type""
              Specify the X Input 1.x type (see  XListInputDevices(3)).
              There  is  rarely  a  need to use this option, evdev will
              guess the device type based on the device's capabilities.
              This option is provided for devices that need quirks.

       Option "VertScrollDelta" "integer"
              The  amount  of  motion  considered one unit of scrolling
              vertically.  Default: "1".   Property:  "Evdev  Scrolling
              Distance".

       Option "HorizScrollDelta" "integer"
              The  amount  of  motion  considered one unit of scrolling
              horizontally.  Default: "1".  Property: "Evdev  Scrolling
              Distance".

       Option "DialDelta" "integer"
              The  amount  of motion considered one unit of turning the
              dial.  Default: "1".   Property:  "Evdev  Scrolling  Dis-
              tance".

SUPPORTED PROPERTIES
       The following properties are provided by the evdev driver.

       Evdev Axis Calibration
              4  32-bit  values,  order min-x, max-x, min-y, max-y or 0
              values to disable in-driver axis calibration.

       Evdev Axis Inversion
              2 boolean values (8 bit, 0 or 1), order X, Y.  1  inverts
              the axis.

       Evdev Axes Swap
              1 boolean value (8 bit, 0 or 1). 1 swaps x/y axes.

       Evdev Drag Lock Buttons
              8-bit.  Either  1  value  or pairs of values. Value range
              0-32, 0 disables a value.

       Evdev Middle Button Emulation
              1 boolean value (8 bit, 0 or 1).

       Evdev Middle Button Timeout
              1 16-bit positive value.

       Evdev Wheel Emulation
              1 boolean value (8 bit, 0 or 1).

       Evdev Wheel Emulation Axes
              4 8-bit values, order X up, X down, Y up, Y down. 0  dis-
              ables a value.

       Evdev Wheel Emulation Button
              1 8-bit value, allowed range 0-32, 0 disables the button.

       Evdev Wheel Emulation Inertia
              1 16-bit positive value.

       Evdev Wheel Emulation Timeout
              1 16-bit positive value.

       Evdev Scrolling Distance
              3 32-bit values: vertical, horizontal and dial.

AUTHORS
       Kristian Hogsberg, Peter Hutterer

SEE ALSO
       Xorg(1), xorg.conf(5), Xserver(1), X(7)

X Version 11                xf86-input-evdev 2.9.0                    EVDEV(4)

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