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EVDEV(4) Kernel Interfaces Manual EVDEV(4)
NAME
evdev - Generic Linux input driver
SYNOPSIS
Section "InputDevice"
Identifier "devname"
Driver "evdev"
Option "Device" "devpath"
Option "Emulate3Buttons" "True"
Option "Emulate3Timeout" "50"
Option "GrabDevice" "False"
...
EndSection
DESCRIPTION
evdev is an Xorg input driver for Linux's generic event devices. It
therefore supports all input devices that the kernel knows about, in-
cluding most mice, keyboards, tablets and touchscreens. evdev is the
default driver on the major Linux distributions.
The evdev driver can serve as both a pointer and a keyboard input de-
vice. Multiple input devices are supported by multiple instances of
this driver, with one InputDevice section of your xorg.conf for each
input device that will use this driver.
It is recommended that evdev devices are configured through the Input-
Class directive (refer to xorg.conf(5)) instead of manual per-device
configuration. Devices configured in the xorg.conf(5) are not hot-plug
capable.
SUPPORTED HARDWARE
In general, any input device that the kernel has a driver for can be
accessed through the evdev driver. See the Linux kernel documentation
for a complete list.
CONFIGURATION DETAILS
Please refer to xorg.conf(5) for general configuration details and for
options that can be used with all input drivers. This section only
covers configuration details specific to this driver.
The following driver Options are supported:
Option "ButtonMapping" "string"
Sets the button mapping for this device. The mapping is a space-
separated list of button mappings that correspond in order to
the physical buttons on the device (i.e. the first number is the
mapping for button 1, etc.). The default mapping is "1 2 3 ...
32". A mapping of 0 deactivates the button. Multiple buttons can
have the same mapping. For example, a left-handed mouse with
deactivated scroll-wheel would use a mapping of "3 2 1 0 0". In-
valid mappings are ignored and the default mapping is used. But-
tons not specified in the user's mapping use the default map-
ping.
Option "Device" "string"
Specifies the device through which the device can be accessed.
This will generally be of the form "/dev/input/eventX", where X
is some integer. The mapping from device node to hardware is
system-dependent. Property: "Device Node" (read-only).
Option "DragLockButtons" "L1 B2 L3 B4"
Sets "drag lock buttons" that simulate holding a button down, so
that low dexterity people do not have to hold a button down at
the same time they move a mouse cursor. Button numbers occur in
pairs, with the lock button number occurring first, followed by
the button number that is the target of the lock button. Prop-
erty: "Evdev Drag Lock Buttons".
Option "DragLockButtons" "M1"
Sets a "master drag lock button" that acts as a "Meta Key" indi-
cating that the next button pressed is to be "drag locked".
Property: "Evdev Drag Lock Buttons".
Option "Emulate3Buttons" "boolean"
Enable/disable the emulation of the third (middle) mouse button
for mice which only have two physical buttons. The third button
is emulated by pressing both buttons simultaneously. Default:
off. Property: "Evdev Middle Button Emulation".
Option "Emulate3Timeout" "integer"
Sets the timeout (in milliseconds) that the driver waits before
deciding if two buttons where pressed "simultaneously" when 3
button emulation is enabled. Default: 50. Property: "Evdev Mid-
dle Button Timeout".
Option "Emulate3Button" "integer"
Specifies the physical button number to be emitted if middle
button emulation is triggered. Default: 2. Property: "Evdev
Middle Button Button".
Option "EmulateWheel" "boolean"
Enable/disable "wheel" emulation. Wheel emulation means emulat-
ing button press/release events when the mouse is moved while a
specific real button is pressed. Wheel button events (typically
buttons 4 and 5) are usually used for scrolling. Wheel emula-
tion is useful for getting wheel-like behaviour with trackballs.
It can also be useful for mice with 4 or more buttons but no
wheel. See the description of the EmulateWheelButton, Emulate-
WheelInertia, EmulateWheelTimeout, XAxisMapping, and YAxisMap-
ping options. Default: off. Property "Evdev Wheel Emulation".
Option "EmulateWheelButton" "integer"
Specifies which button must be held down to enable wheel emula-
tion mode. While this button is down, X and/or Y pointer move-
ment will generate button press/release events as specified for
the XAxisMapping and YAxisMapping settings. If the button is 0
and EmulateWheel is on, any motion of the device is converted
into wheel events. Default: 4. Property: "Evdev Wheel Emulation
Button".
Option "EmulateWheelInertia" "integer"
Specifies how far (in pixels) the pointer must move to generate
button press/release events in wheel emulation mode. Default:
10. Property: "Evdev Wheel Emulation Inertia".
This value must be set for any device does not resemble a stan-
dard mouse. Specifically, on absolute devices such as tablets
the value should be set to a reasonable fraction of the expected
movement to avoid excess scroll events.
WARNING: the name "inertia" is a misnomer. This option defines
the distance required to generate one scroll event similar to
the VertScrollDelta and HorizScrollDelta options. It does not
enable inertia in the physical sense, scrolling stops immedi-
ately once the movement has stopped.
Option "EmulateWheelTimeout" "integer"
Specifies the time in milliseconds the EmulateWheelButton must
be pressed before wheel emulation is started. If the Emulate-
WheelButton is released before this timeout, the original button
press/release event is sent. Default: 200. Property: "Evdev
Wheel Emulation Timeout".
Option "EmulateThirdButton" "boolean"
Enable third button emulation. Third button emulation emits a
right button event (by default) by pressing and holding the
first button. The first button must be held down for the config-
ured timeout and must not move more than the configured thresh-
old for the emulation to activate. Otherwise, the first button
event is posted as normal. Default: off. Property: "Evdev Third
Button Emulation".
Option "EmulateThirdButtonTimeout" "integer"
Specifies the timeout in milliseconds between the initial button
press and the generation of the emulated button event. Default:
1000. Property: "Evdev Third Button Emulation Timeout".
Option "EmulateThirdButtonButton" "integer"
Specifies the physical button number to be emitted if third but-
ton emulation is triggered. Default: 3. Property: "Evdev Third
Button Button".
Option "EmulateThirdButtonMoveThreshold" "integer"
Specifies the maximum move fuzz in device coordinates for third
button emulation. If the device moves by more than this thresh-
old before the third button emulation is triggered, the emula-
tion is cancelled and a first button event is generated as nor-
mal. Default: 20. Property: "Evdev Third Button Emulation
Threshold".
Option "GrabDevice" "boolean"
Force a grab on the event device. Doing so will ensure that no
other driver can initialise the same device and it will also
stop the device from sending events to /dev/kbd or /dev/in-
put/mice. Events from this device will not be sent to virtual
devices (e.g. rfkill or the Macintosh mouse button emulation).
Default: disabled.
Option "InvertX" "Bool"
Option "InvertY" "Bool"
Invert the given axis. Default: off. Property: "Evdev Axis In-
version".
Option "IgnoreRelativeAxes" "Bool"
Option "IgnoreAbsoluteAxes" "Bool"
Ignore the specified type of axis. Default: unset. The X server
cannot deal with devices that have both relative and absolute
axes. Evdev tries to guess wich axes to ignore given the device
type and disables absolute axes for mice and relative axes for
tablets, touchscreens and touchpad. These options allow to
forcibly disable an axis type. Mouse wheel axes are exempt and
will work even if relative axes are ignored. No property, this
configuration must be set in the configuration.
If either option is set to False, the driver will not ignore the
specified axes regardless of the presence of other axes. This
may trigger buggy behavior and events from this axis are always
forwarded. Users are discouraged from setting this option.
Option "Calibration" "min-x max-x min-y max-y"
Calibrates the X and Y axes for devices that need to scale to a
different coordinate system than reported to the X server. This
feature is required for devices that need to scale to a differ-
ent coordinate system than originally reported by the kernel
(e.g. touchscreens). The scaling to the custom coordinate system
is done in-driver and the X server is unaware of the transforma-
tion. Property: "Evdev Axis Calibration".
Option "Mode" "Relative"|"Absolute"
Sets the mode of the device if device has absolute axes. The
default value for touchpads is relative, for other absolute.
This option has no effect on devices without absolute axes.
Option "SwapAxes" "Bool"
Swap x/y axes. Default: off. Property: "Evdev Axes Swap".
Option "XAxisMapping" "N1 N2"
Specifies which buttons are mapped to motion in the X direction
in wheel emulation mode. Button number N1 is mapped to the neg-
ative X axis motion and button number N2 is mapped to the posi-
tive X axis motion. Default: no mapping. Property: "Evdev Wheel
Emulation Axes".
Option "YAxisMapping" "N1 N2"
Specifies which buttons are mapped to motion in the Y direction
in wheel emulation mode. Button number N1 is mapped to the neg-
ative Y axis motion and button number N2 is mapped to the posi-
tive Y axis motion. Default: "4 5". Property: "Evdev Wheel Emu-
lation Axes".
Option "TypeName" "type""
Specify the X Input 1.x type (see XListInputDevices(3)). There
is rarely a need to use this option, evdev will guess the device
type based on the device's capabilities. This option is provided
for devices that need quirks.
Option "VertScrollDelta" "integer"
The amount of motion considered one unit of scrolling verti-
cally. Default: "1". Property: "Evdev Scrolling Distance".
Option "HorizScrollDelta" "integer"
The amount of motion considered one unit of scrolling horizon-
tally. Default: "1". Property: "Evdev Scrolling Distance".
Option "DialDelta" "integer"
The amount of motion considered one unit of turning the dial.
Default: "1". Property: "Evdev Scrolling Distance".
Option "Resolution" "integer"
Sets the resolution of the device in dots per inch. The resolu-
tion is used to scale relative motion events from mouse devices
to 1000 DPI resolution. This can be used to make high resolution
mice less sensitive without turning off acceleration. If set to
0 no scaling will be performed. Default: "0".
Option "KioskTouchMode" "N"
Specifies the Kiosk Touch mode to use. Mode N sets the mode: 0 -
off, 1 - click on touch, 2 - click on release. Default: "0".
Property: "Evdev Kiosk Touch Mode".
Option "KioskTouchButton" "N"
Specifies the Kiosk Touch button number to use. Button N range:
0-255. Default: "0". Property: "Evdev Kiosk Touch Button".
Option "KioskTouchButtonDelay" "N"
Specifies the delay between a button press and release event in
ms. A delay will help to notice a visual feedback on a button
press event. During the delay no motion events are generated.
Instead the final location is stored and a motion event to this
location is sent after the button release has been sent at the
end of the delay period. Button N range: 0-65535. Default:
"0". Property: "Evdev Kiosk Touch Button Delay".
SUPPORTED PROPERTIES
The following properties are provided by the evdev driver.
Evdev Axis Calibration
4 32-bit values, order min-x, max-x, min-y, max-y or 0 values to
disable in-driver axis calibration.
Evdev Axis Inversion
2 boolean values (8 bit, 0 or 1), order X, Y. 1 inverts the
axis.
Evdev Axes Swap
1 boolean value (8 bit, 0 or 1). 1 swaps x/y axes.
Evdev Drag Lock Buttons
8-bit. Either 1 value or pairs of values. Value range 0-32, 0
disables a value.
Evdev Middle Button Emulation
1 boolean value (8 bit, 0 or 1).
Evdev Middle Button Timeout
1 16-bit positive value.
Evdev Middle Button Button
1 8-bit value, allowed range 0-32, 0 disables the button.
Evdev Wheel Emulation
1 boolean value (8 bit, 0 or 1).
Evdev Wheel Emulation Axes
4 8-bit values, order X up, X down, Y up, Y down. 0 disables a
value.
Evdev Wheel Emulation Button
1 8-bit value, allowed range 0-32, 0 disables the button.
Evdev Wheel Emulation Inertia
1 16-bit positive value.
Evdev Wheel Emulation Timeout
1 16-bit positive value.
Evdev Scrolling Distance
3 32-bit values: vertical, horizontal and dial.
Evdev Kiosk Touch Mode
1 8-bit positive value.
Evdev Kiosk Touch Button
1 8-bit positive value.
Evdev Kiosk Touch Button Delay
1 16-bit positive value.
AUTHORS
Kristian Hogsberg, Peter Hutterer
SEE ALSO
Xorg(1), xorg.conf(5), Xserver(1), X(7)
X Version 11 xf86-input-evdev 2.10.6 EVDEV(4)
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