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x SuSE Linux 13.1-RELEASE x
x SuSE Linux 13.1-RELEASEx
GLCALLLISTS(3G)                                                GLCALLLISTS(3G)

NAME
       glCallLists - execute a list of display lists

C SPECIFICATION
       void glCallLists( GLsizei n,
                         GLenum type,
                         const GLvoid *lists )

PARAMETERS
       n      Specifies the number of display lists to be executed.

       type   Specifies  the  type  of  values  in  lists.  Symbolic constants
              GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT,  GL_INT,
              GL_UNSIGNED_INT,    GL_FLOAT,    GL_2_BYTES,   GL_3_BYTES,   and
              GL_4_BYTES are accepted.

       lists  Specifies the address of an array of name offsets in the display
              list.   The  pointer  type  is  void  because the offsets can be
              bytes, shorts, ints, or floats, depending on the value of type.

DESCRIPTION
       glCallLists causes each display list in the list  of  names  passed  as
       lists  to be executed.  As a result, the commands saved in each display
       list are executed in order, just as if they were called without using a
       display  list.   Names  of display lists that have not been defined are
       ignored.

       glCallLists provides an efficient means for  executing  more  than  one
       display  list.   type  allows  lists  with  various  name formats to be
       accepted.  The formats are as follows:

       GL_BYTE                  lists is treated as an array of signed  bytes,
                                each in the range -128 through 127.

       GL_UNSIGNED_BYTE         lists  is  treated  as  an  array  of unsigned
                                bytes, each in the range 0 through 255.

       GL_SHORT                 lists is treated as an array  of  signed  two-
                                byte   integers,  each  in  the  range  -32768
                                through 32767.

       GL_UNSIGNED_SHORT        lists is treated as an array of unsigned  two-
                                byte  integers,  each  in  the range 0 through
                                65535.

       GL_INT                   lists is treated as an array of  signed  four-
                                byte integers.

       GL_UNSIGNED_INT          lists is treated as an array of unsigned four-
                                byte integers.

       GL_FLOAT                 lists is treated  as  an  array  of  four-byte
                                floating-point values.

       GL_2_BYTES               lists  is  treated  as  an  array  of unsigned
                                bytes.  Each pair of bytes specifies a  single
                                display-list  name.   The value of the pair is
                                computed as 256 times the  unsigned  value  of
                                the  first byte plus the unsigned value of the
                                second byte.

       GL_3_BYTES               lists is  treated  as  an  array  of  unsigned
                                bytes.  Each triplet of bytes specifies a sin-
                                gle  display-list  name.   The  value  of  the
                                triplet   is   computed  as  65536  times  the
                                unsigned value of the  first  byte,  plus  256
                                times  the  unsigned value of the second byte,
                                plus the unsigned value of the third byte.

       GL_4_BYTES               lists is  treated  as  an  array  of  unsigned
                                bytes.   Each  quadruplet of bytes specifies a
                                single display-list name.  The  value  of  the
                                quadruplet  is  computed as 16777216 times the
                                unsigned value of the first byte,  plus  65536
                                times  the  unsigned value of the second byte,
                                plus 256 times the unsigned value of the third
                                byte,  plus  the  unsigned value of the fourth
                                byte.

       The list of display-list names is not null-terminated.  Rather, n spec-
       ifies how many names are to be taken from lists.

       An   additional  level  of  indirection  is  made  available  with  the
       glListBase command, which specifies an unsigned offset that is added to
       each  display-list  name specified in lists before that display list is
       executed.

       glCallLists can appear inside a display list.  To avoid the possibility
       of infinite recursion resulting from display lists calling one another,
       a limit is placed on the nesting level of display lists during display-
       list  execution.  This limit must be at least 64, and it depends on the
       implementation.

       GL state is not saved and restored across a call to glCallLists.  Thus,
       changes  made  to  GL  state  during the execution of the display lists
       remain after execution is completed.   Use  glPushAttrib,  glPopAttrib,
       glPushMatrix,  and  glPopMatrix to preserve GL state across glCallLists
       calls.

NOTES
       Display lists can be executed between a call to glBegin and the  corre-
       sponding  call to glEnd, as long as the display list includes only com-
       mands that are allowed in this interval.

ERRORS
       GL_INVALID_VALUE is generated if n is negative.

       GL_INVALID_ENUM  is  generated  if  type  is  not   one   of   GL_BYTE,
       GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, GL_UNSIGNED_INT,
       GL_FLOAT, GL_2_BYTES, GL_3_BYTES, GL_4_BYTES.

ASSOCIATED GETS
       glGet with argument GL_LIST_BASE
       glGet with argument GL_MAX_LIST_NESTING
       glIsList

SEE ALSO
       glCallList(3G),  glDeleteLists(3G),   glGenLists(3G),   glListBase(3G),
       glNewList(3G), glPushAttrib(3G),
       glPushMatrix(3G)

                                                               GLCALLLISTS(3G)

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