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Ppmtobmp User Manual(0) Ppmtobmp User Manual(0)
NAME
ppmtobmp - convert a PPM image into a BMP file
SYNOPSIS
ppmtobmp
[-windows]
[-os2]
[-bpp=bits_per_pixel]
[-mapfile=filename]
[ppmfile]
Minimum unique abbreviation of option is acceptable. You may use dou-
ble hyphens instead of single hyphen to denote options. You may use
white space in place of the equals sign to separate an option name from
its value.
DESCRIPTION
This program is part of Netpbm(1).
ppmtobmp reads a PPM image as input and produces a Microsoft Windows or
OS/2 BMP file as output.
OPTIONS
-windows
Tells the program to produce a Microsoft Windows BMP file.
(This is the default.)
-os2 Tells the program to produce an OS/2 BMP file. (Before August
2000, this was the default).
-bpp This tells how many bits per pixel you want the BMP file to con-
tain. Only 1, 4, 8, and 24 are possible. By default, ppmtobmp
chooses the smallest number with which it can represent all the
colors in the input image. If you specify a number too small to
represent all the colors in the input image, ppmtobmp tells you
and terminates. You can use pnmquant or ppmdither to reduce the
number of colors in the image.
-mapfile=filename
This identifies a file to use as the BMP palette (aka "col-
ormap"). In one BMP subformat, the BMP stream contains a pal-
ette of up to 256 colors, and represents the image raster as in-
dices into that palette. Normally, ppmtobmp takes care of com-
puting a suitable palette, but if you are going to dissect the
BMP output in some way, you may want certain values for the pal-
ette indices. E.g. you might want red to be 13, where ppmtobmp
would (arbitrarily) choose 39. In that case, you can construct
the palette yourself and use this option to tell ppmtobmp to use
your palette.
This option does not control what colors are in the output. The
colors in the output are exactly those in the input, and the
palette you supply must contain at least all the colors that are
in the input. You can use pnmremap to adjust your input image
so that it contains only colors from your palette.
The palette file is a Netpbm format file with one pixel per pal-
ette entry. Each pixel must have a distinct color (no repeats).
The order of the BMP palette ppmtobmp generates is the order of
the pixels in the palette file, going from top to bottom, left
to right.
A BMP palette may have at most 256 colors, so the palette file
must have at most 256 pixels.
You may find pnmcolormap useful in generating the palette file.
pamseq too.
This option was new in Netpbm 10.45 (December 2008).
NOTES
To get a faithful reproduction of the input image, the maxval of the
input image must be 255. If it is something else, the colors in the
BMP file may be slightly different from the colors in the input.
Windows icons are not BMP files. Use ppmtowinicon to create those.
SEE ALSO
bmptoppm(1), ppmtowinicon(1), pnmquant(1), ppmdither(1), pnmremap(1),
ppm(5)
AUTHOR
Copyright (C) 1992 by David W. Sanderson.
DOCUMENT SOURCE
This manual page was generated by the Netpbm tool 'makeman' from HTML
source. The master documentation is at
http://netpbm.sourceforge.net/doc/ppmtobmp.html
netpbm documentation 29 October 2008 Ppmtobmp User Manual(0)
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